Character baking and texturing (MP 13)

Final Major Project

The baking process went quite quickly after the tedium that was separating all of my elements out as separate objects and baking by mesh name. Throughout the character design process, I had essentially nailed down most of the main textures and materials that I had already applied in Marvelous Designer, so it was only a matter of refining them and adding more textures and designs to the textiles.

Leave a comment