Outfit Refining, Skeleton Work (MP 1)

Final Major Project

I’ve spent the week refining the character designs for both skeleton and necromancer, playing around with accessories and draping various items. The necromancer currently is looking a little too young and refined, with her fitted clothing, and I’d like to give her some softer draped elements to hide part of that silhouette. I’ve tried just about every orientation for a shawl or cape, but all of them are hiding too much of my neat sleeve detail.

I’ve also done a little work on the skeleton, giving him some armor bits and rough fabric elements. I plan to keep him much simpler than the complex mess that is the necromancer, but he still has a lot of additions to be made.

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